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OSCAR TORRES
3D Models
Game Character
Current Character I've been working on game meshes. I used Autodesk Maya, Zbrush, Substance Painter 3D, and Marvelous Designer. For Rendering I used Marmoset Toolbag.
Female Real-time game asset
Cyrus the great 3D Real-time
Gave the Jews the ability to return to their homeland Jeruselum. Made with Maya, Blender, Zbrush, Marvelous Designer, and Substance 3D Painter. Rendered in Evee and composited in Fusion and Davinci Resolve
Lego Augmented Reality
I was assigned this experience. Assets were High Resolution. I took the models re-toplogized them.
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Modeling Autodesk Maya
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UV Mapping Autodesk Maya
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Zbrush High Resolution Sculpting, Texturing
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Rigging Autodesk Maya
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Animation Autodesk Maya
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Asset Created to run on mobile devices
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Lego Augmented Reality
I was assigned this experience. Assets were High Resolution. I took the models re-toplogized them.
-
Modeling Autodesk Maya
-
UV Mapping Autodesk Maya
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Zbrush High Resolution Sculpting, Texturing
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Rigging Autodesk Maya
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Animation Autodesk Maya
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Asset Created to run on mobile devices
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