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Oscar Torres

 

Address: NC

E-mail: oscar.torres_@live.com

Cell : 347-228-2111

Professional Info

 

To gain employment as a 3D Computer Modeler and compliment a team that create computer generated content. In all aspects of 3D such as 3D game assets and 3D printing.

Languages

 

Learning C# Programming

 

Work Experience

 

Lumina, Inc.

3D Artist

7/12/22-2/1622

Using Autodesk Maya, Substance 3D painter, Cinema 4D, Photoshop, Zbrush, Davinci Resolve, Adobe Suite

FFMPEG, LEIA Plugin

Nature of work is under  NDA

Spearhead most projects from start to finish to final delivery

Creating 3D experiences for devices to run on Android and Ipad.

  • Creating Storyboards, Animatics

  • Creating 3D characters

  • UV Mapping

  • Texture Mapping

  • Rigging

  • Animation

Using some scripts to get assets to run in a certain format to run on devices. Creating a digital experience for viewers using a proprietary in-house technique for viewing Stereoscopic/ Anaglyph imagery.

Also using similar techniques and creating exciting engaging experiences using glasses-free displays. Spearheaded projects from their inception to final delivery for clients.

Creating these assets for Marketing, advertisement, and teaching methods.

Leveraging my years of experience in the 3D CGI field producing characters, and environments for products.

Creating front forward or vertical projection as its internal verbiage.

Compositing these visuals using AfterEffects or Davinci Resolve suite.

 

 

ARX Media

3D Artist

1/25/22- 8/15/22

Using Autodesk Maya

I created custom assets for animation.

Storyboard and produce animatics using Opentoonz's traditional animation package

Updated already-established characters for

Children’s private school teach various

Subjects.

Create Characters from scratch.

Conceptualizing characters for 3D modeling

Creating basic rigs for animation.

UV  Mapping to prep for texturing

Using Adobe Photoshop for textures and asset creation.

Rendering and creating materials for renders to produce marketing material.

Experience using Adobe Suite

 

 

Keep It Moving

Remote 6/2021 - 7/2021

Animator

Animation for Healthy eating

I was tasked to work on some intro animation for a fresh new start-up. Called Keep It Moving,

I worked on the initial story based on written direction, created a storyboard, and then went on to

create the animatic for the piece. I then began using ToonBoom Animate to begin the process of using Pose to Pose techniques to lock in major poses based on the storyboard. I created backgrounds for the animation as well.

 

Bluedge 

NY, NY

November 2019- June 2020

File fix assets sent from Clients

Speak directly to clients and formulate a plan to have their design either 3D printed in house

or sent elsewhere depending if the facilities were able to.

Using software like Magics RP to file fix, Rhino, Maya, some Onshape, and some Solidworks

Maintain 3d printing machines to work optimally.

Maintain inventory of 3D filament resin and tools.

QuiverVision

Remote work Freelance

April 2019- June 2019

Creating Assets from scratch based on Storyboards 

Mood boards and references provided by Art Director

Create 3D models based on reference images

Texture, Rig, and animation to have the ability to function in Mobile devices.

Using Maya, Photoshop, Zbrush, AfterEffects, and Unity game engine

 

 

DSG For Donnely

NEW YORK, NY (Freelance)

February-March -2017

Created Augment reality experience for clients using Blippar AR Mobile Application

Recreated existing experiences with no assets,

Creating new experiences based on client needs

 

 

Cortez Cleaning Services

NEW YORK, NY (Freelance)

Jun2016-Jul2016

Wireframe a basic (AR Augmented Reality) experience

Create a basic User interface for the experience

 Create an animation for experience and have a video

Appear on a business card.

 

3D Generalist & Animation for Augmented Reality

QUADGRAPHICS, NEW YORK, NY

Oct 2014 - March 2015,  March 2012 - Dec 2013

Created custom experiences using 3d assets & animations for either 3D, ‘Video On Page’ & Links

Converted manufactured 3D models to optimize texture mapping for use on mobile devices

Created solutions for iOS & Android devices

Used proprietary tools to develop experiences independent from programmers

Updated experiences

 

3D Printing/ Product Design

SQUISHABLE (FREELANCE), NEW YORK, NY

Oct 2014 - Nov 2014

Conceptualized toys for customers & model in 3D

3D test printed concept prototypes

3DPrinted of parts

Skills

 

Maya

Blender

Character Creation

Character Rigging

Character Animation

Arnold Renderer

Cycles Renderer

Photoshop

ZBrush

MudBox

AfterEffects

AdobePremiere

Davinci Resolve 18

Substance Painter

Unity Game Engine

Next Engine Scanner

UV Mapping

StoryBoard Creation

3D Printing

3D Design for 3D Printing

Normal Map Creation

 

2010 - present

2010 - present

Education

Learning C# programming

BMCC

​2014

Attended BMCC continuing education course for Intro to Java programming

 
Full Sail University

​2006

Associate of Science in Computer Animation Full Sail Real World Education - Winter Park, FL November 2006

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